2026 NRL player comparison

Jojo FifitavsValentine Holmes

Titans · Centre versus Dragons · Centre

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The verdict

Too close to call

Across 20 rate and efficiency measures, the players are level by 0%. The comparison uses per-game and efficiency performance first, so games played do not overpower a stronger rate.

10measures wonJojo Fifita0%of decided measures10measures wonValentine Holmes

Games played: 20 for Jojo Fifita, 24 for Valentine Holmes. Compared positions: Centre.

Side-by-side stats

Each percentage point reflects one decided measure. For example, a 67% advantage means the leader won two-thirds of the measures with enough shared data. The table includes attacking, running, playmaking, defensive and kicking context, while unavailable or small-sample measures are left undecided.

MetricTitans logoJojo FifitaDragons logoValentine Holmes
Tries per Game0.400.42Better
Try Assists per Game0.200.33Better
Line Break Assists per Game0.100.38Better
Points per Game1.66.2Better
Line Breaks per Game0.550.63Better
Tackle Breaks per Game2.55Better2.00
Offloads per Game0.750.88Better
Possessions per Game16.818.4Better
Passes per Game4.8Better3.9
Run Metres per Game108.2120.2Better
Metres Gained per Game110.6120.4Better
Post-Contact Metres per Game40.3Better38.0
Runs per Game10.713.1Better
Metres per Run10.15Better9.16
Metres per Hit-Up8.41Better8.28
Tackles per Game17.9Better12.0
Tackle Efficiency85.4Better71.9
Missed Tackles per Tacklelower is better0.11Better0.30
Conversion Accuracy74.6
Penalty Goal Accuracy100.0
Errors per Possessionlower is better0.04Better0.07
Kick Returns per Game0.30.3
Bombs Caught per Game0.2Better0.1
Games played2024